

Contracts now follow the same direction over the entire course of the encounter, preventing the contract from going back to a place where a phase already happened.

FIX make bounty creatures spawn behind camera if they were to spawn under water.FIX play the voicelines only if the player is not busy.UPDATE better grammar for the contract map pin.UPDATE refill containers only if the player is nearby.

UPDATE slowly increase the cone used to control the heading of a contract as position attempts are failed.UPDATE increase the amount of containers that are checked by the contain refill attempt.UPDATE decrease the distance from the board at which a contract trigger.UPDATE decrease the amount of clues generated during the clues phase in the RER contracts.UPDATE creatures no longer teleport to stay on point, use the sharedutils function that makes them slide gracefully.UPDATE start drawing the trail BEFORE the oneliners during the RER contracts.UPDATE guides no longer link to nexusmods for RER.UPDATE the symbol of the bounty master in the bible.UPDATE the strings to remove the fact notices give more rewards.

UPDATE shared utils to now show custom pins on the minimap.UPDATE the strings to better show the Vanilla preset is the default preset.NEW option to disable errand injection in the noticeboards.NEW setup fact system for the contract, don't play the kneel phase more than once.NEW console command to kill the bounty master.NEW add the NPC rescue phase to the RER contracts.NEW restore contracts in progress on reload.NEW slider to tweak the delays based on the player's level.NEW reward system: container refills, killing monsters spawned by the mod have a chance to fill a random chest with random loot.Simple contract with no random fluff, a contract tells you about a nearby nest that you have to destroy.
